Nimby Rails Pre-Installed Game
Your tracks will need to respect real, existing roads and streets. Too many crossings may make your designs not viable. Streamlined circulation mechanics, so you don’t get bogged down by the details. Build and run a large network easily. Trams, subways, commuter, regional and high-speed trains. Tunnels, viaducts, and ground tracks with a variety of trade-offs on the environment, train speed, and your company wallet. Simulated train and station demand, down to simulating individual passengers. Passengers can, and will, engage in train trips that make them board multiple trains, waiting in transfer stations. Demand flow based on time of day and time of the week, with time zone support. Find it boring when night time comes and the stations are deserted? No problem, start a new line ten time zones away. Passengers will continuously rate their experience based on the trip time and the fares you impose on them, with effects on the demand of the stations they visit.